![]() Since then, I’ve played each game in the Myst series soon after its release. Perhaps I could discover why Myst Island was abandoned and deduce how I had ended up there in the first place. Realization dawned (once I started solving the game’s puzzles) that I could visit those worlds – called Ages – described in the books. They spoke to me, their words obscured and disturbing. Other books opened, revealing the faces of strangers. A Greek temple-style building turned out to be a library and contained works by a man named Atrus, an inventor who seemed able to “write” new worlds into being. Walking about, I discovered a planetarium next to a giant gear, a rocket perched on a stone platform, and a log cabin hidden in the trees. I found myself alone on an island with a sunken ship at the dock. Myst was the first computer game I played, back in 1994. ![]()
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